When Design Learns to Listen
Reflections from My First AIGA Conference
By Nadia Khabbaz, Brand Strategist & Creative Director
Published Oct. 13, 2025
I went into my first AIGA conference with curiosity, and maybe a little skepticism. I’ve been to plenty of design events before, but this one felt different right from the start. The energy wasn’t about who had the flashiest case study or the trendiest typography. It was about why we design, and for whom.
By the end of the weekend, one thing was crystal clear: design isn’t design without brand strategy. Period.
That idea ran through every panel, every conversation, every hallway chat that started with “so what do you do?” and ended with “wow, same.” Strategy has become the through line, sitting at the head of the table.
1. Design has a seat at the table because it built the table
The phrase I heard over and over: “design without strategy is decoration.”
And honestly? It landed like a punchline and a truth bomb rolled into one.
Maybe it’s because I straddle both worlds, strategy and design, but I could feel how much they’ve started to fuse. There’s a new kind of designer emerging: one who can talk business without breaking out in hives, who understands that color choices shape behavior and who can build a pitch deck that could double as a brand manifesto.
The sessions that hit hardest were the ones where strategists and designers tag-teamed. Purpose meeting pixels. Vision meeting visuals.
It’s proof that when design leads with clarity, not just aesthetics, it looks beautiful and works beautifully.
2. If your brand isn’t accessible, it’s invisible to someone
Accessibility, accessibility and more accessibility. If this conference had a drinking game, the word accessibility would’ve been the trigger. And I mean that in the best way.
But this wasn’t accessibility in the checkbox sense. It wasn’t “add alt text and move on.” This was accessibility as a design philosophy, as in, design that starts with everyone in mind.
Speakers talked about designing for all bodies and all brains. Motion systems for differently-abled users. Interfaces that soothe instead of overwhelm. Sound cues that help guide rather than distract.
3. The future of design is speculative, and strategic
Another big thread? Futures design. Basically, the art (and responsibility) of imagining what’s next, before it smacks us in the face.
And no, I’m not talking about sci-fi fantasies or floating cities, but about foresight. Understanding how AI, climate and culture are reshaping everything, and asking, what role will design play when the future shows up.
The tone was both idealistic and grounded. It felt like sitting in on a conversation between a dreamer and a realist, and they finally agreed to collaborate.
It reminded me that being a designer today means being part futurist, part strategist, part empath. A strange but necessary mix of curiosity and conscience that allows us to build the systems people will live inside.
4. The rise of multi-sensory brand language
One of the most memorable moments of the weekend was a 5-dimensional workshop, where we used our senses to solve a creative brief.
We designed with our noses, our hands, our ears. We explored how scent can spark memory, how sound can set a mood, how texture can shift emotion. Even the clay in front of us became a collaborator shaping ideas as much as our hands did. It was less about designing something pretty and more about designing something felt.
It made me think: in a world where AI can now write, draw and even “create,” our real creative edge might just live in the things it can’t replicate, our senses. If the future of tech is machine learning, the future of brand is human sensing. Because when you strip away the screens, the code and the automation, what’s left is the most ancient design tool we’ve got, instinct.
It’s not enough anymore to ask how a brand looks.
We need to ask:
What does it smell like?
What does it feel like?
What does it sound like?
How does it move?
A brand today is a living, breathing entity with texture and temperature and tone.
Multi-sensory design is a return to intuition. It’s how we reintroduce humanity into brand experience in an increasingly automated world.
5. The thread that tied it all together
If I had to sum up my biggest takeaway, it’s this:
Design is learning to listen.
To people.
To context.
To the future that’s already knocking.
It’s no longer about designing for users, but with them. Accessibility isn’t a trend, it’s a responsibility. Strategy isn’t a step, it’s the spine. And multi-sensory storytelling? That’s how brands finally learn to speak human again.
Closing Thought
Design’s north star is about deepening what’s now.
It looks like a designer asking why before opening Figma.
It sounds like a brand voice that includes every ear.
It feels like empathy turned into a system.
And maybe, it even smells like something.
My first AIGA conference taught me that design’s best future might just be its most human one.
Design is learning to listen.
And I’m all ears.
Disclaimer: All images featured in this article are used for visual reference only. I do not claim ownership of any image rights.